Peasant Made Games is an independent studio. No publisher, no outside money, no roadmap written by someone who has never played the thing.
We build one game at a time, and we don't ship anything we wouldn't open every day ourselves.

Our first game
Your real-world fitness is your character's power.
Invites go out in waves. One email, no list-selling, unsubscribe in a click.
There is no separate workout screen. The steps you take and the sets you finish are the only currency Dravak accepts.
Walk, run, ride, lift. Your phone counts what your body actually did today. No equipment assumed, no gym required.
Distance carries you along the roads of Dravak. Towns, ruins, and dungeon mouths open as you cover ground.
Reps resolve the fight. Take the XP, the gold, and the gear, then push into terrain that asks more of you.
Every region breeds its own threats, and every creature is tuned to a different kind of effort.






RepForge began as a spreadsheet for tracking push-ups. It turned into a world with a map, a bestiary, and a difficulty curve tied to a real human body.
Every fitness app assumes you already want to exercise. We started from the assumption that you don't.
The influences aren't a secret: old-school JRPG turn structure in the encounters, hex-crawl tabletop in the map, and every tracker anyone ever deleted in week two.
Progression is stored on your device. There is no cloud save, no health-platform scraping, and nothing about your training is uploaded to us.
Read the full story →
Forged in discipline. Built in iron.
Design studies, not products. Nothing here is for sale yet — if you’d wear it, tell us which one and it moves up the list.
Feat pinsConcept · Earned, not bought
Dungeon blueprintsConcept · Blackout tee
CorelurkerConcept · Cream tee
Anvil patchConcept · Embroidered
Sticker packConcept · Sticker sheetOpen calls, credited in-game. None of this is a job posting — it's work we'd feature and credit. Send anything to support@peasantmade.games.